2018-07-22

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On the one the one hand, I am really tempted to take Administrative Ideas because it would make it a lot easier to fight a country like France without the risk of completely draining manpower, and it can potentially save an enormous amount of admin points, which makes conquering lots of …

Personally, right now, I'm trying a France game with innovation as the opener. It's pretty good. With the French -10% tech, and Innovations -5%. Economic, Administrative, Religious, Influence, Quantity, Offensive, Exploration Usually pick either econ or admin as idea one, Religious is idea 3 almost always.

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administrative, diplomatic and military), and each of them uses up the corresponding MP points. You can select new ideas after you reach the following levels of administrative technology- 4, 7, 10, 14, 17, 22, 26, 29. So, as you can see, it will never be possible to acquire all of the ideas. For the last 10 campaigns I've played, I've taken this group, always as the first.

If you rush admin ideas as soon as you unlock admin tech 4, you spend 17286 admin instead. Your savings from admin ideas are therefore 1680 adm. Thus, to make the ideagroup efficient you must save 2800 (cost of admin ideas) - 1680 on coring costs. To save 1120 admin you must spend 4*1120 admin on coring, 4480 admin.

You can select new ideas after you reach the following levels of administrative technology- 4, 7, 10, 14, 17, 22, 26, 29. So, as you can see, it will never be possible to acquire all of the ideas. EU4 Guide: Essential Diplomatic Idea Groups - YouTube.

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Eu4 admin ideas

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Eu4 admin ideas

Unlocking new slots . New idea group slots are unlocked with the advancement in Administrative technology as described below: Over the next 18 days I will be making a post each day so each idea group gets time to soak up discussion. First up; Administrative Ideas (Administrative Group) 1: "Organized Mercenary Payments"-25% Mercenary Cost.
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Administrative idea group events are the part of the idea group events which require to have unlocked the administrative idea group . 2021-03-15 · Advancing within an idea group is done sequentially and each unlocked idea enhances a particular aspect of the nation.

17 Feb 2021 Generally recommended is Influence (as you took) and Religious.
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administrative, diplomatic and military), and each of them uses up the corresponding MP points. You can select new ideas after you reach the following levels of administrative technology- 4, 7, 10, 14, 17, 22, 26, 29. So, as you can see, it will never be possible to acquire all of the ideas. EU4 Guide: Essential Diplomatic Idea Groups - YouTube.


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KBT i Uddevalla - Cognidea state: active domain: euron.nu holder: lap6238-1512591 admin-c: - tech-c: - billing-c: - created: 2007-09-23 modified: 2017-08-01 

Castile 1.29 Guide by Post Take everything you know about a chill, peaceful, Castile game, and throw it out the window. Today, we’re gonna be sweating bullets as we do our best to maximize the pote… EU4 Idea Group Keys Find below a list of EU4 idea groups, with their ID (keys), for use in the add_idea_group console command. Type the name or key of an idea group into the search box to instantly filter the table contents Administrative Ideas . These ideas focus on developing rational and orderly management and administration practices.